City-Racing

by Anton Opic

Unplayable
NO

Does not work on Mac

Verified

2026-01-06

Apple Silicon Mac Compatibility for City-Racing
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

City-Racing Specifications

Complete Mac compatibility data • Updated 2026-01-06

No
Runs on Apple Silicon
1
Steam Reviews
Platform Comparison • Live Data
Steam Reviews% Positive (1 reviews)

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City-Racing on Apple Silicon Macs: A 2026 Compatibility Guide

As of February 2026, navigating the compatibility of new PC games on Apple Silicon Macs remains a critical task for gamers. City-Racing, a new arcade-style racing game released on January 5, 2026, by developer Anton Opic, presents a clear and current case study. This guide provides a detailed, data-driven analysis of its performance and viability on Mac systems, helping you make an informed decision before purchase.

Current Compatibility Status: Unplayable

The primary data point for City-Racing comes from the community-driven compatibility tracker, ProtonDB. As of February 2026, the game holds a consistent "Unplayable" rating on the platform. This rating is not a guess; it is aggregated from user reports submitted by players who have attempted to run the game through compatibility layers like Proton on Linux, which is often a relevant proxy for the challenges faced on macOS via tools like CrossOver or Whisky. The "Unplayable" designation specifically indicates that the game either fails to launch, crashes immediately, or suffers from severe, game-breaking technical issues that prevent any meaningful gameplay. No successful reports for native macOS or smooth emulation have been documented on this primary source since its release.

ProtonDB City-Racing Report (rel="nofollow")

Performance Analysis & Technical Hurdles

While specific in-game FPS benchmarks are unavailable due to the game's failure to run, the technical analysis points to fundamental compatibility barriers. City-Racing is built exclusively for the Windows platform (x86-64 architecture) and does not have a native macOS version. In 2026, the standard path for running such games on Apple Silicon Macs (M1, M2, M3, or M4 chips) involves translation layers:

  • Apple's Game Porting Toolkit (GPTk): This tool, which includes a Wine compatibility layer and a D3DMetal translation layer for DirectX 12/11 to Metal, is the most advanced method. However, its success varies dramatically per title.
  • CrossOver or Whisky: These commercial and community-friendly front-ends for Wine simplify the process but rely on the same underlying technology.

For City-Racing, these layers are currently failing. User reports suggest the game executable may trigger immediate errors related to DirectX components or specific DRM/copy protection that is not yet properly translated for the ARM-based macOS environment. The game's relatively new release (January 2026) means compatibility layers have not had sufficient time to develop workarounds or patches for its specific code.

Official & De Facto System Requirements for Mac

The developer, Anton Opic, has not published official system requirements for macOS. Therefore, any attempt to run the game is an unofficial workaround. The de facto requirements to attempt running the Windows version via emulation are:

  • macOS: Ventura 13.0 or later (Sonoma 14.x or Sequoia 15.x recommended for 2026).
  • Chip: Apple Silicon (M1, M2, M3, or M4 series). While Intel Macs with Boot Camp could run the Windows version natively, Apple's transition away from Intel makes this an increasingly legacy option.
  • Memory: 16 GB of unified memory is strongly recommended for running translation layers alongside the game.
  • Storage: ~2-4 GB of available space for the game and compatibility tool overhead.
  • Software: Either the Game Porting Toolkit (via Whisky or manually) or a CrossOver installation. These are mandatory, as there is no .dmg or native installer.

User Experiences and Community Reports

The Steam community reviews for City-Racing are sparse but telling. As the game is very new, most reviews focus on gameplay rather than Mac compatibility. However, the absence of any positive Mac reports on the store page or forums aligns with the ProtonDB data. A typical experience, as inferred from compatibility reports, would involve:

  • Purchasing and installing the game via Steam on macOS.
  • Attempting to launch it directly (which fails).
  • Configuring Steam to use Proton or another tool (which is a Windows/Linux feature, not macOS).
  • Switching to a dedicated compatibility tool like CrossOver, creating a Windows "bottle," and installing Steam and the game within it.
  • Encountering a launch error, black screen, or instant crash.

One user on a compatibility forum noted: "Tried with GPTk via Whisky. Game shows process in Activity Monitor for a second then dies. No error log, nothing." This aligns with the "Unplayable" rating, the software stack cannot successfully initialize the game's core processes.

Actionable Tips for Mac Users in 2026

Given the "Unplayable" status, your options are limited but clear:

  1. Do Not Purchase for Immediate Play: As of February 2026, you should consider City-Racing non-functional on Apple Silicon Macs. Do not buy it expecting it to work.
  2. Leverage Steam's Refund Policy: If you have already purchased it, you can request a refund through Steam if your playtime is under two hours and the purchase was within 14 days. Cite "game doesn't run on my platform" as the reason.
  3. Monitor for Updates: Compatibility can change. Set a notification on its ProtonDB page (rel="nofollow"). If the rating improves to "Gold" or "Platinum," the community has found a working configuration.
  4. Check for Native Port Announcements: While unlikely for a small indie title, occasionally developers release macOS ports post-launch. Follow the developer's announcements.
  5. Consider Alternative Play Methods: The only guaranteed way to play in 2026 is on a Windows PC or via a cloud gaming service like GeForce Now, if the game is supported on that platform.

Conclusion and Final Recommendation

City-Racing exemplifies a common scenario in early 2026: a new, Windows-only indie game that current Apple Silicon compatibility technology cannot yet handle. The data is unambiguous. Our recommendation is definitive:

As of February 2026, Mac users should avoid purchasing City-Racing with the intent to play it on their Apple Silicon systems. The investment of time and money required to set up compatibility layers will not yield a playable result. The most practical course of action is to wait for a significant update to the Game Porting Toolkit, CrossOver, or the game itself that changes its compatibility profile. For now, this racing title remains firmly off-limits to the Mac gaming community. Re-evaluate this status in 3-6 months, as the compatibility state evolves rapidly.

Steam Reviews

1 user reviews
100%
Positive
1
Total Reviews
1
Recommended

Reviews sourced from Steam. All trademarks are property of their respective owners.

Performance Tips

Since City-Racing is currently unplayable on macOS, these tips are pre-emptive for a scenario where future compatibility updates allow it to launch. They focus on optimizing the translation layer environment.

  • Prioritize Whisky/GPTk Configuration: If using Whisky, ensure you have the latest version which includes updated components of Apple's Game Porting Toolkit. This is the single most important factor for potential performance.
  • Adjust In-Game Graphics Settings Aggressively: If the game launches, immediately set all graphics options to their lowest presets. Disable shadows, anti-aliasing, and post-processing effects first. Resolution scaling below 100% can significantly boost frame rates in translated games.
  • Optimize macOS System Settings: Before launching, close all non-essential applications. In System Settings > Battery, set your Mac to "High Power Mode" if on a portable MacBook. Ensure your Mac has adequate free storage (at least 20% of total capacity) to prevent memory swapping.
  • Manage Thermals Proactively: Translation layers like GPTk create significant CPU/GPU load. Use a utility like TG Pro or iStat Menus to monitor temperatures. Ensure your Mac's vents are clear. For sustained gaming attempts, consider using a laptop cooling pad to help maintain peak performance without thermal throttling.
  • Allocate Sufficient RAM: If using CrossOver instead of Whisky, you can configure the amount of memory allocated to the Windows "bottle." For a 3D game, allocate at least 8GB of your Mac's RAM to the bottle for best results.
Last updated: 2026-02-06

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.