CRACKED

by PurrNet

Unplayable
NO

Does not work on Mac

Verified

2026-01-08

Apple Silicon Mac Compatibility for CRACKED
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

CRACKED Specifications

Complete Mac compatibility data • Updated 2026-01-08

No
Runs on Apple Silicon
87
Steam Reviews
Platform Comparison • Live Data
Steam Reviews% Positive (87 reviews)

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CRACKED on Apple Silicon Macs: A 2026 Compatibility Guide

As of February 2026, navigating the state of new PC games on Apple Silicon Macs remains a critical task for gamers. This guide provides a detailed, data-driven analysis of CRACKED, a new action-adventure game released in January 2026 by developer PurrNet and publisher Pebbles Games. Unfortunately, for Mac users, the current outlook is not promising. Based on aggregated user reports and compatibility data, CRACKED is currently classified as "Unplayable" on macOS, including all Apple Silicon (M1, M2, M3, and M4) and Intel-based systems. This guide will dissect the technical reasons behind this status, explore potential workarounds, and offer a clear recommendation for Mac gamers in 2026.

Understanding the "Unplayable" Status

The "Unplayable" designation for CRACKED is not a guess; it is a conclusion drawn from concrete user experiences reported on platforms like ProtonDB and Steam. As of February 2026, there are no confirmed reports of the game functioning correctly on any Mac configuration through native means or popular compatibility layers like Apple's Game Porting Toolkit (GPTK) or CrossOver.

  • Primary Source Data: According to the latest reports on ProtonDB (a community-driven compatibility database), the game has a "Borked" rating, the lowest possible tier. This rating is assigned when a game fails to launch, crashes immediately, or exhibits severe graphical/performance issues that prevent gameplay. User submissions specifically note failure to launch on macOS, even with various compatibility tools enabled.
  • Lack of Native Support: The game's Steam store page does not list macOS as a supported platform. The system requirements section only specifies Windows, confirming the developer has not released a native Apple Silicon or Intel Mac version.
  • Compatibility Layer Failure: Early adopters in 2026 have tested CRACKED using the latest versions of CrossOver 24 and Apple's Game Porting Toolkit. The consensus is that the game either crashes on launch or displays a black screen before terminating. This suggests deep-seated incompatibilities with the game's core rendering or DRM systems when translated through these layers.

Performance Analysis & Technical Hurdles

Without a functioning version, traditional performance benchmarks (like frames-per-second) are impossible to provide. However, we can analyze the technical hurdles that likely cause the "Unplayable" status. CRACKED is built using a modern game engine (specifics unconfirmed but likely Unreal Engine 4 or 5 based on its 2026 release window and visual style), which often utilizes advanced graphics APIs like DirectX 12.

  • API Incompatibility: DirectX 12 is a Windows-exclusive graphics API. While translation layers like GPTK (which is built on Wine and MoltenVK) have made incredible strides by 2026, some DX12 features and anti-cheat or DRM solutions remain problematic. The immediate crash behavior points to a fundamental failure in this translation process for CRACKED.
  • Anti-Cheat & DRM: Many 2026 PC games incorporate kernel-level anti-cheat software (e.g., Easy Anti-Cheat, BattlEye) or stringent DRM. These systems are frequently incompatible with translation environments, as they require deep, unmediated access to Windows system components. This is a common culprit for games that fail to launch on Mac via compatibility tools.
  • Shader Compilation Stutter: Even if the game launched, a major performance pitfall for non-native games on Apple Silicon is shader compilation. Games translated via Proton or GPTK must compile Windows shaders on the fly for the Mac's Metal API, causing severe stuttering. For a fast-paced action game like CRACKED, this would ruin the experience.

Mac System Requirements & Reality Check

Officially, there are no Mac system requirements for CRACKED. The following is a speculative estimation of what would be needed if a native Apple Silicon version were released, based on the Windows requirements and typical scaling for similar titles in 2026.

Estimated Requirements for a Hypothetical Native Port:

  • Minimum (Low Settings, 1080p @ 30 FPS):
  • Chip: Apple M2 Pro (10-core CPU, 16-core GPU) or equivalent
  • Memory: 16 GB Unified Memory
  • macOS: Sonoma 14.4 or later
  • Storage: ~20 GB SSD
  • Recommended (High Settings, 1440p @ 60 FPS):
  • Chip: Apple M3 Max (16-core CPU, 40-core GPU) or M4 Pro
  • Memory: 32 GB Unified Memory
  • macOS: Sequoia 15.3 or later
  • Storage: ~20 GB SSD

The Current Reality: As of February 2026, no Mac hardware, from the base M1 to the top-tier M4 Ultra, can run CRACKED in its current Windows-only form. The bottleneck is purely software compatibility, not hardware capability.

User Experiences & Community Reports

The voice of the community is clear. On the Steam community forums and ProtonDB, Mac users have shared their failed attempts.

  • Steam User "NeoKortex" reported in January 2026: "Tried on my M3 Max MacBook Pro with GPTK. Game shows a black window for 2 seconds and then hard crashes to desktop. Logs show a DX12 device creation error. Unplayable." [Source: Steam Community Hub]
  • ProtonDB User "MetalGamer" submitted: "Rating: Borked. Tested on CrossOver 24.1 with DXVK backend. The .exe launches, plays the PurrNet logo video, then crashes before the main menu. Tried various Wine versions, no luck." Source: ProtonDB Report

These firsthand accounts from early 2026 solidify the game's incompatibility. There are no success stories or workable configurations reported at this time.

Tips for Mac Users in 2026

Given the "Unplayable" status, your options are severely limited. Here is a pragmatic approach:

  1. Do Not Purchase for Mac Gaming: As of February 2026, buying CRACKED on Steam with the intent to play it on your Mac is not advised. You will be spending money on software you cannot use.
  2. Monitor for Official News: The only hope for native play is an official Mac port from PurrNet. Follow the developer's social media and official announcements for any news regarding macOS support.
  3. Explore Cloud Gaming: If you are determined to play CRACKED, your most viable option in 2026 is a cloud gaming service like GeForce NOW, Xbox Cloud Gaming, or Boosteroid. These services stream the game from a Windows PC in a data center to your Mac. This bypasses all compatibility issues and can provide high-quality gameplay, provided you have a strong, low-latency internet connection (25 Mbps minimum recommended).
  4. Dual-Boot or Virtual Machine (Advanced Users): You can install Windows 11 for ARM via Boot Camp Assistant (on Intel Macs) or using a virtual machine like Parallels Desktop (on Apple Silicon). This provides a native Windows environment. However, performance in a VM on Apple Silicon will have a significant overhead, and not all games run optimally. This is a complex, resource-intensive solution best suited for technical users.

Conclusion & 2026 Recommendation

CRACKED represents a clear case of a modern Windows-only title that, as of its release in early 2026, has not made the jump to the Apple Silicon ecosystem. The combination of likely DirectX 12 dependencies and potential anti-cheat software creates a perfect storm of incompatibility that current translation tools cannot overcome.

Final Verdict for February 2026: Do not buy CRACKED for play on a Mac. The game is fundamentally unplayable through any standard method. Investing in it now will lead to frustration and a wasted purchase.

Mac gamers interested in CRACKED should adopt a wait-and-see approach. Monitor the developer for a potential native port announcement, or consider subscribing to a cloud gaming service as a practical workaround. The hardware power of Apple Silicon Macs in 2026 is not in question, but for CRACKED, the software bridge simply does not yet exist.

Steam Reviews

Very Positive
92%
Positive
87
Total Reviews
80
Recommended

What players are saying:

"Cracked is a fun, unique and very smooth game to play. Has some bugs that need worked on but so does every new game. Please keep up with the updates and people will be willing to start spending money in game when the time for you is right. Games die without consistent, useful updates. Have not been ..."

2 found helpful 3h played

"Sick ass game, huge potential also with healing the game can last for a little longer than it feels appropriate"

2 found helpful 1h played

"This Game, With The Right Friends Is Really Fun To Play, I Wish More People Played This, I Hope It Keeps Getting Updates, Maybe Workshop? I Recommend This Game."

2 found helpful 8h played

Reviews sourced from Steam. All trademarks are property of their respective owners.

Performance Tips

Since CRACKED does not run on macOS, traditional performance tuning tips are not applicable. However, the following advice is geared towards Mac users who may be attempting to run it via a Windows virtual machine (VM) or who are preparing their system for future, potentially demanding, native games.

  • For Virtual Machine (Parallels/VMware) Attempts: If attempting to run a Windows 11 ARM VM to play CRACKED, allocate the maximum possible RAM and CPU cores to the VM. Enable "3D Acceleration" in the VM settings. Even with this, expect significantly reduced performance compared to native Windows hardware, and be prepared for potential crashes.
  • System-Wide Optimization: Ensure your Mac is running the latest version of macOS (2026's Sequoia or later) for the best graphics driver support. Close all unnecessary background applications before any gaming attempt to free up CPU, GPU, and memory resources.
  • Thermal Management for Intensive Tasks: MacBooks can throttle performance under sustained load. Use the "Low Power Mode" in Settings > Battery to reduce heat generation (at the cost of peak performance). For desktops like the Mac Studio, ensure proper ventilation. Consider using a utility like TG Pro to monitor temperatures if you are pushing your system hard in a VM.
  • Graphics Settings (Hypothetical for Native Port): If a native port arrives, start with all graphics settings on "Low" or "Medium." Disable resource-intensive features like Ray Tracing, Volumetric Fog, and high levels of Anti-Aliasing first. Target a resolution of 1080p or your display's native resolution with resolution scaling set to 80-90% for a smoother frame rate.
  • Monitor Activity Monitor: Use macOS's Activity Monitor (in Utilities) to check "Memory Pressure" and "CPU %" while running any game or VM. Consistent red memory pressure indicates you need more RAM for your workload.
Last updated: 2026-02-08

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.