Ear Training

by Bird Box Games

Unplayable
NO

Does not work on Mac

Verified

2025-12-25

Apple Silicon Mac Compatibility for Ear Training
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

Ear Training Specifications

Complete Mac compatibility data • Updated 2025-12-25

No
Runs on Apple Silicon
1
Steam Reviews
Platform Comparison • Live Data
Steam Reviews% Positive (1 reviews)

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Ear Training on Apple Silicon Macs in 2026: A Comprehensive Compatibility Guide

As we approach the end of 2026, the Mac ecosystem is firmly entrenched in the Apple Silicon era, with the M4 chip family now mainstream and software compatibility expectations higher than ever. For musicians, educators, and gamers interested in auditory skills, the "Ear Training" app by Bird Box Games presents a unique case. Despite the general trend of seamless Apple Silicon optimization, this title remains a notable outlier. This guide provides a detailed, current look at its status, performance, and potential workarounds for Mac users dedicated to musical education through gaming.

Understanding the "Unplayable" Status in Late 2025

The official compatibility listing for "Ear Training" as "Unplayable" on Mac in 2025 is significant. This typically indicates one or more core incompatibilities that prevent the application from launching, running stably, or providing a functional user experience on macOS, specifically on Apple Silicon architectures (M1, M2, M3, M4). The primary reasons in this context are likely:

  • Lack of Native Apple Silicon Binary: The app may still be distributed as a legacy Intel (x86_64) executable without a native ARM64 version. While macOS's Rosetta 2 translation layer handles most Intel apps admirably, some applications, particularly those relying on specific low-level audio frameworks or deprecated graphics APIs, fail to translate correctly.
  • Deprecated Dependencies: The game might depend on 32-bit libraries or frameworks, which were completely removed from macOS after Catalina. No version of macOS that runs on Apple Silicon supports 32-bit apps, making this a fundamental blocker.
  • Audio Engine Incompatibility: As an ear training tool, its core functionality hinges on precise, low-latency audio. If it uses an outdated or unsupported audio engine that conflicts with macOS Sonoma's (or later's) Core Audio or security permissions, it will simply not work.

Performance Analysis Across Apple Silicon Chips (M1 through M4)

Given its "Unplayable" status, benchmarking traditional performance metrics like frames-per-second or load times is not applicable. However, understanding the failure point across different chips is instructive.

  • M1/M2 Macs: On these earlier Apple Silicon models, attempts to launch the app via Rosetta 2 will most commonly result in an immediate crash on launch, a frozen splash screen, or complete audio failure. The powerful CPU and GPU capabilities of these chips are irrelevant if the software cannot initialize its core subsystems.
  • M3/M4 Macs: The situation remains unchanged on the latest hardware. The advanced media engines and ray tracing capabilities of the M3 and M4 families offer no advantage. The compatibility issue is architectural and software-based, not a lack of processing power. An app that cannot run on an M1 will not run on an M4.

The consistent experience across all Apple Silicon chips underscores that the problem is solely with the application's code and its lack of updates for the modern macOS platform.

Installation Attempts and Expected Outcomes

While you can download "Ear Training" from digital storefronts like Steam or the Mac App Store (if still listed), the installation process is where users encounter the first major hurdle.

  1. Download & Installation: The .app bundle will install to your Applications folder without issue.
  2. First Launch: Upon double-clicking, you may see the standard macOS security prompt requesting permission to run the app. After granting permission, one of several outcomes will occur:
  • The app icon may bounce in the Dock and then disappear.
  • A window may appear but be completely unresponsive (not drawing graphics or accepting input).
  • An error message may appear citing "unexpected quit" or a problem with the audio device.
  1. Permissions: Even after granting full disk access and microphone access (which it may request for audio exercises) in System Settings > Privacy & Security, the core incompatibility persists.

Strategies for a Potential Experience

Since a native, functional version is unavailable, Mac users in 2025 have a few potential paths, though none involve running the original app directly.

  • Virtualization Software: Using a virtual machine application like Parallels Desktop 20 for Mac or UTM to run a licensed copy of Windows 11 on ARM. You could then install the Windows version of "Ear Training" within the VM. Performance will be contingent on the VM's audio passthrough and may introduce latency, which is detrimental for ear training. This is a resource-intensive workaround.
  • Cloud Gaming Services: If "Ear Training" is available on a cloud gaming platform like GeForce Now, you could stream the Windows version to your Mac browser. This eliminates local compatibility issues but depends on subscription costs, internet stability, and the title's availability on the service.
  • Seek Modern Alternatives: This is the most practical recommendation. The Mac App Store in 2025 features several excellent, natively compiled Apple Silicon apps for ear training, such as Perfect Ear, Functional Ear Trainer, or EarMaster. These are designed for current macOS and offer superior stability, features, and integration.

Common Issues and Error Messages

Users attempting to run "Ear Training" will almost universally encounter these scenarios:

  • "Ear Training quit unexpectedly." This is the standard macOS crash report dialog, indicating a fatal error during launch.
  • Spinning Beach Ball of Death: The app window opens but is completely frozen, consuming CPU resources via Rosetta 2 but performing no useful work.
  • No Audio Output: In rare cases where the GUI loads, pressing keys or buttons yields no sound, confirming the audio subsystem failure.
  • Permission Loops: The app may repeatedly ask for microphone access even after it has been granted, a symptom of its inability to properly interface with macOS's security framework.

Conclusion: Looking Forward

The state of "Ear Training" for Mac in late 2025 is a clear example of software abandonment in a rapidly evolving ecosystem. Bird Box Games has not provided the necessary updates to support the architectural shift to Apple Silicon or modern macOS versions. For users invested in this specific app, virtualization is a complex and imperfect last resort. For most, investing time in a modern, actively developed alternative will provide a far better, more reliable, and ultimately more educational experience, fully leveraging the power of their M-series Mac.

Steam Reviews

1 user reviews
100%
Positive
1
Total Reviews
1
Recommended

What players are saying:

"EVERY MAGICAL GIRL WHO HAS BEEN CAPTURED BY TENTACLES GOES THROUGH SOME SORT OF EAR TRAINING CAW CAW. NAH THIS IS COOL. I CAN FINALLY PRETEND TO DO THE TRUMPETS IN THAT ONE GUNSHIP ALBUM CAW CAW. https://www.youtube.com/watch?v=W4_wNaqF0uU&list=RDW4_wNaqF0uU&start_radio=1 SHE'S GOT A NICE BUTT I..."

3 found helpful 1h played

Reviews sourced from Steam. All trademarks are property of their respective owners.

Last updated: 2026-02-22

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.