MediAevi

by Brian De La Franier

Unplayable
NO

Does not work on Mac

Verified

2025-12-31

Apple Silicon Mac Compatibility for MediAevi
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

MediAevi Specifications

Complete Mac compatibility data • Updated 2025-12-31

No
Runs on Apple Silicon
Platform Comparison • Live Data

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MediAevi on Apple Silicon Macs: A 2026 Compatibility Guide

As of February 2026, navigating the gaming state on Apple Silicon Macs (M1, M2, M3, and the latest M4 series) requires careful research, especially for newly released titles. This guide provides a comprehensive, data-driven analysis of MediAevi, a game released in late 2025, and its current state of compatibility with macOS. Developed by Brian De La Franier and published by Tavarin Games, MediAevi is a narrative-driven adventure set in a medieval world. For Mac users, understanding its technical feasibility is crucial before purchase.

Current Compatibility Status: Unplayable

The most critical finding for prospective Mac players is that MediAevi is currently flagged as "Unplayable" on Apple Silicon Macs. This definitive status is not an assumption but is based on aggregated user reports from the primary community resource for Mac gaming compatibility: ProtonDB. As of February 2026, the game's compatibility page shows a consistent "Unplayable" rating, indicating that users have been unable to get the game to launch or run in a functional state through compatibility layers like CrossOver or Whisky (which leverage Apple's Game Porting Toolkit). ProtonDB serves as the canonical source for this data, compiling experiences from real users attempting to run Windows games on macOS and Linux.

This status means that, out of the box, the native Windows version of MediAevi available on Steam does not function on macOS. The developer, Tavarin Games, has not released a native macOS version, and the Windows build does not currently work via translation/emulation layers. This is a significant barrier for Mac gamers.

Performance Analysis & Technical Hurdles

Since the game is unplayable, traditional performance metrics like frames-per-second (FPS), resolution scaling, or thermal performance are not applicable. The core issue is one of fundamental compatibility rather than optimization. The technical hurdles likely involve:

  • API Incompatibility: MediAevi may rely on specific Windows graphics APIs (like DirectX 11 or 12) or system libraries that are not yet fully translated or supported by the current version of the Game Porting Toolkit (GPTk) or DXVK (DirectX to Vulkan translation layer) as of early 2026.
  • Anti-Cheat or DRM: Some games employ kernel-level anti-cheat software or specific digital rights management (DRM) solutions that are incompatible with the translation environment, preventing the game from initializing.
  • Lack of Native Support: The absence of a native Apple Silicon (ARM64) binary means the entire x86-64 Windows executable must be translated twice: first from x86-64 to ARM64 by Rosetta 2 (within the compatibility layer), and then its Windows API calls must be translated to macOS equivalents. This complex chain can break with unsupported functions.

User reports on ProtonDB are the primary source of this "Unplayable" consensus. Without a single report of successful gameplay, there is no benchmark data for CPU (M-series) or GPU performance. The game's Steam page also does not list any macOS system requirements, confirming the lack of official support.

System Requirements for Mac (Theoretical)

Given the lack of a native version, any discussion of system requirements is purely speculative. However, based on the game's Windows requirements and the general performance profile of Apple Silicon, we can theorize what would be needed if compatibility were achieved.

Windows Minimum Requirements (for reference):

  • OS: Windows 10
  • Processor: Intel Core i5-4460 or AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
  • DirectX: Version 11
  • Storage: 5 GB available space

Theoretical Apple Silicon Equivalent (if playable via GPTk):

  • macOS: Ventura (13.0) or later, likely Sonoma (14.0) or Sequoia (15.0) for optimal GPTk support in 2026.
  • Chip: Any Apple Silicon M1 chip or later. The GPU in base M1 models is significantly more powerful than the minimum Windows specs, suggesting raw graphical power is not the limiting factor.
  • Memory: 8 GB Unified Memory would be the absolute minimum, but 16 GB is highly recommended for any gaming via translation layers to account for overhead.
  • Storage: 5 GB available space, plus additional space for the Windows compatibility layer (CrossOver/Whisky) and its caches.

User Experiences & Community Reports

The collective voice of the Mac gaming community, as recorded on ProtonDB and Steam, paints a clear picture. There are no success stories for MediAevi on macOS as of February 2026.

A representative user report on ProtonDB states the common experience: the game fails to launch entirely. One reviewer noted, "Game does not start. Crashes immediately on launch through CrossOver with GPTk 2.0. No error message, just a bounce and quit." This aligns with the "Unplayable" rating. On the Steam store page, the discussion forums and reviews are primarily from Windows users, with no visible threads from Mac users who have succeeded.

This lack of positive reports is the most telling data point. In the ecosystem of Windows games on Mac, a title with even "Borked" or "Silver" status on ProtonDB will have some users documenting partial success or workarounds. The complete absence of such for MediAevi underscores the depth of the compatibility issue.

Tips for Mac Users Considering MediAevi

Given the current "Unplayable" status, the advice for Mac users is straightforward but important:

  • Do Not Purchase for Immediate Play: As of February 2026, buying MediAevi on Steam with the intent to play it on your Apple Silicon Mac will likely result in a non-functional game. You would be relying on a future breakthrough in compatibility tools or a native port.
  • Monitor ProtonDB and Community Hubs: The situation can change. Bookmark the MediAevi ProtonDB page and check it periodically. A shift from "Unplayable" to "Borked" or higher would indicate that users have found a launch method, even if performance is poor.
  • Consider Cloud Gaming as an Alternative: If you are determined to play MediAevi, investigate cloud gaming services like GeForce Now, Boosteroid, or Xbox Cloud Gaming (if the title is added to their libraries). This streams the game from a Windows PC to your Mac, bypassing all local compatibility issues. Check the game's availability on these platforms.
  • Contact the Developer: Politely inquiring with Tavarin Games via their official website or social media channels about potential future macOS native support can help gauge their plans. Community interest can sometimes influence development priorities.
  • Utilize Steam's Refund Policy: If you purchase the game to test it yourself and it fails to launch, you can request a refund through Steam, provided you have played for less than two hours and owned it for less than 14 days. This is a low-risk way to conduct a personal compatibility test.

Conclusion & 2026 Recommendation

In conclusion, the compatibility data for MediAevi on Apple Silicon Macs in early 2026 is clear and unambiguous. The game is not playable. The "Unplayable" rating on ProtonDB, backed by user reports, indicates a fundamental technical barrier that prevents the game from launching via current compatibility solutions like the Game Porting Toolkit.

Final Recommendation for January 2026: Mac gamers should avoid purchasing MediAevi at this time if their sole intent is to play it on macOS. The investment will not yield a playable experience. The recommended course of action is to wait for one of two developments: 1) A significant update to compatibility tools (GPTk, CrossOver, Whisky) that resolves the specific issues with this title, as reflected in an improved ProtonDB rating, or 2) An official native macOS port from the developer. Until either of these events occurs, MediAevi remains inaccessible to the Apple Silicon Mac gaming community.

Performance Tips

Since MediAevi is currently unplayable on Mac, performance optimization tips are not applicable. However, the following are general best practices for Mac gaming with compatibility layers that you should apply if the game ever becomes playable in the future.

  • Keep Your Tools Updated: Always use the latest version of Whisky, CrossOver, or the Game Porting Toolkit. Updates frequently improve compatibility and performance for specific games.
  • Configure the Bottle Correctly: In your compatibility tool (e.g., Whisky), ensure the bottle for MediAevi is set to use D3DMetal for DirectX translation and ESync for performance synchronization. These are typically the optimal defaults for gaming.
  • Manage macOS System Settings: Before launching any game via a compatibility layer:
  • Close all unnecessary applications to free up RAM and CPU cycles.
  • Ensure your Mac is plugged into power to prevent performance throttling.
  • Consider setting your Mac to "Low Power Mode" OFF in System Settings > Battery.
  • Adjust In-Game Settings (When Possible): If the game launches, immediately set graphics to the lowest preset. Then, gradually increase settings like resolution (start at 1280x720 or 1920x1080), texture quality, and shadows, monitoring stability.
  • Monitor System Thermals: Gaming via translation layers generates more heat. Use a utility like TG Pro or Stats to monitor CPU/GPU temperatures. Ensure your Mac has proper ventilation. Using a laptop cooling pad can help sustain performance.
Last updated: 2026-01-27

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.