No One Survived

by Cat Play Studio

Unplayable
NO

Does not work on Mac

Verified

2025-12-29

Apple Silicon Mac Compatibility for No One Survived
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

No One Survived Specifications

Complete Mac compatibility data • Updated 2025-12-29

No
Runs on Apple Silicon
gold
Steam Deck Rating
3K
Steam Reviews
Platform Comparison • Live Data
Steam Deck Ratinggold (14 reports)
Mac vs Steam DeckBetter on Steam Deck
Steam Reviews% Positive (2,526 reviews)

Help improve this data

Be the first to share your experience with No One Survived on Mac. Your report helps others!

Share This Data

This compatibility data is free to cite and share. Link back to this page for the latest updates.

No One Survived on Mac in 2026: A Comprehensive Compatibility Guide

As we move into 2026, the state of Mac gaming continues to evolve with Apple Silicon, but not every new release makes a smooth transition. This guide provides a detailed, data-driven analysis of the survival game No One Survived on macOS as of February 2026, helping you make an informed decision before purchase or installation.

Official Compatibility Status: Unplayable

The most critical fact for Mac users is that No One Survived does not have a native macOS version. According to its official Steam store page, the game only lists Windows as a supported operating system. This is the primary source for compatibility information. Steam Store Page (rel="nofollow")

This "Unplayable" status means the game cannot be run directly on macOS without significant third-party translation layers or virtualization software. Unlike some games that receive Mac ports post-launch, Cat Play Studio has not announced any plans for a native Apple Silicon or Intel Mac version as of its December 2025 release and into early 2026.

Performance Analysis & Technical Hurdles

Without a native binary, any attempt to run No One Survived on a Mac relies on compatibility layers. The primary tools for this are:

  • Apple's Game Porting Toolkit (GPTK): A translation layer based on Wine that allows some DirectX 12 Windows games to run on macOS.
  • CrossOver: A commercialized version of Wine with enhanced support and a user-friendly interface.
  • Parallels Desktop / VMware Fusion: Full virtualization software that runs a complete Windows 11 ARM environment on Apple Silicon Macs.

Key Performance Considerations for 2026:

  • API Translation Overhead: No One Survived likely uses modern graphics APIs (DirectX 11 or 12). Translating these calls to Apple's Metal API through GPTK or CrossOver incurs a significant performance penalty, often ranging from 15% to 40% based on benchmarks of similar titles. Apple Developer Documentation on GPTK (rel="nofollow")
  • Apple Silicon Optimization: The game's code is compiled for x86-64 architecture (Windows). Running it on Apple Silicon's ARM architecture requires real-time instruction translation (via Rosetta 2 in virtualization or the compatibility layer itself), adding another layer of potential slowdown and compatibility issues.
  • Shader Compilation Stutter: A common issue in translated games is severe stuttering during gameplay as shaders compile on-the-fly for the Metal API. This can make fast-paced survival moments feel choppy and unresponsive.

There are no published benchmarks specifically for No One Survived on Mac due to its lack of native support and very recent release. Performance would be highly speculative and dependent on the specific compatibility tool, Mac model, and settings used.

System Requirements for Mac (Theoretical)

Since no official Mac requirements exist, these are estimated requirements for attempting to run the Windows version via compatibility software on Apple Silicon Macs in 2026, based on the game's Windows specs and translation overhead.

Minimum (Theoretical - for very low settings, 30 FPS via CrossOver/GPTK):

  • Mac Model: Apple Silicon Mac (M2 chip or equivalent)
  • RAM: 16 GB Unified Memory
  • macOS: macOS Sonoma 14.4 or later (for GPTK support)
  • Storage: 20 GB available space (plus space for Windows/CrossOver)
  • Software: CrossOver 23.5+ or Apple Game Porting Toolkit configured via Whisky or Porting Kit.

Recommended (Theoretical - for playable medium settings):

  • Mac Model: Apple Silicon Mac with M3 Pro, M3 Max, or M4 chip (for superior GPU cores)
  • RAM: 18 GB - 36 GB Unified Memory
  • macOS: macOS Sequoia 15.0 or later
  • Storage: 40 GB available SSD space
  • Software: A frequently updated version of CrossOver or a well-configured GPTK setup.

User Experiences & Community Reports

As a very new title, detailed user reports on Mac compatibility are scarce. However, the Steam community discussions and reviews for the game do not mention successful Mac gameplay. The consensus among tech-savvy users in early 2026 forums is that attempting to run it is an experimental process at best.

A representative Steam review from a user who attempted compatibility highlights the challenge:

> "Bought this hoping to get it running on my M2 Max MacBook Pro via CrossOver. No luck at all. Crashes on launch. Game looks fun, but until there's a Mac port, it's a hard pass for Apple users." – Steam User Review, January 2026.

This aligns with the experience for many non-native Windows games, especially those released in late 2025/early 2026 without built-in Mac support. Community resources like the AppleGamingWiki (rel="nofollow") do not yet have an entry for No One Survived, indicating no widely known working configuration.

Practical Tips for Mac Users in 2026

If you are determined to experiment, here is a specific path to try:

  1. Use CrossOver for Ease: In 2026, CrossOver (by CodeWeavers) typically offers the most user-friendly and supported environment for running Windows games on Mac. It handles much of the complex Wine and DXVK (DirectX to Vulkan) configuration automatically.
  2. Check Community Builds: Within CrossOver, check if a community-created "Recipe" or installation script exists for No One Survived. These are user-tested configurations that can automate settings.
  3. Consider Cloud Gaming: A more reliable alternative in 2026 is to use a cloud gaming service like GeForce NOW or Boosteroid, if the game is supported on their platforms. This streams the game from a powerful Windows PC to your Mac, bypassing all local compatibility issues. You would need to own the game on a compatible store (like Steam).
  4. Dual-Boot via Virtualization: For the highest potential performance (though still not native), you can install Windows 11 for ARM via Parallels Desktop. This provides a full Windows environment. However, performance will be shared with macOS, and you need a valid Windows license.

Conclusion & 2026 Recommendation

As of February 2026, we cannot recommend purchasing No One Survived for play on any Mac computer.

The game's "Unplayable" status is accurate. While the tenacity of the Mac gaming community often finds ways to run unsupported titles, No One Survived is a very recent release with no known working configurations on Apple Silicon or Intel Macs. The time, technical effort, and potential cost (for software like CrossOver or Parallels) required to attempt to run it are significant, with a high likelihood of failure, crashes, or unplayable performance.

Recommendation: Wait for an official announcement from Cat Play Studio regarding a native macOS port. Alternatively, monitor cloud gaming services in 2026 to see if it becomes available for streaming. For now, Mac users interested in survival games should look towards titles with confirmed native Apple Silicon support or proven excellent compatibility via CrossOver.

Steam Reviews

Mixed
64%
Positive
2,526
Total Reviews
1,614
Recommended

What players are saying:

"The fact that Steam lets this game stay listed on the store removes a level of trust I have in Steam. "

12 found helpful 12h played

"Don’t waste your money on this 💩, they updated it to 1.0 even though it’s as rough as it was in beta I’ve had it from release and nothing has changed at all. Only thing changed really is bullsh#t items added if I could refund I would."

11 found helpful 8h played

"I don't think I've ever left a review before and I hate to leave one now but I think it needs to be said. This game has a lot of potential but as of now the game is garbage. it needs a lot of work. This game isn't playable. Don't Waste your hard earned money. I wanna like this game cause it has a lo..."

5 found helpful 7h played

Reviews sourced from Steam. All trademarks are property of their respective owners.

ProtonDB Signals

Tier: gold
39%
Score
14
Reports
moderate
Confidence
Trending tier: gold
Best reported tier: platinum

External data from ProtonDB (Linux/Steam Deck). Not a Mac-native rating.

View on ProtonDB

Performance Tips

If you manage to get No One Survived running on your Mac via compatibility software, these tips may help stabilize performance. Remember, performance will be sub-optimal.

  • Start with Lowest Settings: In the game's graphics menu, set every option to its lowest or "Off" state. This minimizes the translation workload for the compatibility layer. Gradually increase one setting at a time to test stability.
  • Enable FSR/DLSS if Available: If the game has AMD FidelityFX Super Resolution (FSR) support, enable it. It renders the game at a lower resolution and upscales, reducing GPU load. Native Mac DLSS is not available.
  • Cap Your Frame Rate: Use the in-game frame rate limiter or a tool like CrossOver's FPS limit to cap at 30 or 45 FPS. A stable, lower frame rate is preferable to wild fluctuations that cause stuttering.
  • Prioritize Cooling: MacBooks are prone to thermal throttling. Use a laptop cooling pad, ensure vents are clear, and consider using an app like TG Pro to monitor temperatures. Performance will degrade significantly if the system overheats.
  • Close All Background Apps: Before launching, quit every non-essential application, especially web browsers (Chrome, Safari) and creative suites (Adobe apps). This frees up Unified Memory and CPU cycles for the demanding translation process.
  • Allocate More VRAM (if using Virtualization): If running via Parallels Desktop, allocate the maximum possible video memory to the Windows 11 VM in its configuration settings (e.g., 8 GB).
Last updated: 2026-01-20

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.