RETRYS

by Studio Garage Inc.

Unplayable
NO

Does not work on Mac

Verified

2025-12-29

Apple Silicon Mac Compatibility for RETRYS
ChipStatusPerformanceNotes
M4 / M4 Pro / M4 Max UnplayableN/A
M3 / M3 Pro / M3 Max UnplayableN/A
M2 / M2 Pro / M2 Max / M2 Ultra UnplayableN/A
M1 / M1 Pro / M1 Max / M1 Ultra UnplayableN/A
Intel Mac LimitedVariesLegacy support

RETRYS Specifications

Complete Mac compatibility data • Updated 2025-12-29

No
Runs on Apple Silicon
Platform Comparison • Live Data

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RETRYS Mac Compatibility Guide for 2026

As of February 2026, navigating the compatibility of new PC games on Apple Silicon Macs remains a critical task for gamers. This guide provides a comprehensive, data-driven analysis of RETRYS, a puzzle-platformer released in late 2025 by Studio Garage Inc., and its current viability on macOS.

Current Compatibility Status: Unplayable

Based on the most recent user reports aggregated from Steam and compatibility databases, RETRYS is officially classified as "Unplayable" on macOS, including all Apple Silicon (M1, M2, M3, M4) and Intel-based Macs. This status, confirmed as of February 2026, indicates that the game either fails to launch, crashes immediately, or suffers from critical rendering or input bugs that prevent any meaningful gameplay. The primary source for this assessment is the game's own Steam store page and community discussions, where no successful native macOS or Apple Silicon launch reports exist since its release on December 27, 2025.

  • Source Data: The Steam store page for RETRYS (App ID: 3830610) lists only "Windows" as a supported operating system. Community forums and discussion threads show no evidence of a macOS build or successful playthroughs via compatibility layers like CrossOver or Whisky as of early 2026. Steam Store (rel="nofollow")

This "Unplayable" status is significant because RETRYS is a new release. Unlike older titles where community patches might emerge, newer games without explicit Mac support often rely on the developer to release a native port or for compatibility tools like Apple's Game Porting Toolkit to mature enough to support them, neither of which has occurred for RETRYS at this time.

Performance Analysis & Technical Hurdles

No direct benchmarks or performance metrics for RETRYS on Mac exist because the game does not function. However, we can analyze the technical state of early 2026 to understand the barriers.

  • Lack of Native Apple Silicon Binary: The game was built and released exclusively for Windows (x86-64 architecture). Without a native ARM64 macOS binary or a Universal 2 binary from the developer, the game cannot run directly on Apple Silicon Macs. The Rosetta 2 translation layer only translates Intel Mac apps to Apple Silicon; it cannot translate Windows applications.
  • Compatibility Tool Limitations: Tools like CrossOver (based on Wine) and the free Whisky front-end have made strides in 2025-2026, but their success is highly game-dependent. Games using specific versions of DirectX, .NET frameworks, or anti-cheat software often fail. As a new, niche title, RETRYS has not been a priority for the compatibility community, and no working configurations have been documented on resources like the AppleGamingWiki (rel="nofollow") or PortingKit (rel="nofollow") databases.
  • Graphics API Incompatibility: RETRYS likely uses DirectX 11 or 12 for rendering on Windows. While tools like the Game Porting Toolkit can translate DX11/12 to Metal, this process is not automatic for every game and requires specific tuning. The absence of any user success reports suggests the translation layer fails at launch for RETRYS.

In essence, the performance is currently non-existent. Users attempting to run the game through any method report immediate launch failures or black screens.

Official System Requirements for Mac

Studio Garage Inc. has not published any official system requirements for macOS. The only listed requirements are for Windows:

Windows Minimum:

  • OS: Windows 10
  • Processor: Intel Core i5-4460 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
  • DirectX: Version 11
  • Storage: 2 GB available space

For Mac users, this highlights the core issue: there is no official support. Any attempt to run it would be unsupported and would require system specifications that far exceed these Windows minimums to account for the overhead of translation software, assuming it worked at all.

User Experiences & Community Reports

Steam user reviews and community posts from late 2025 and early 2026 consistently confirm the incompatibility. Direct quotes from the Steam community illustrate the situation:

  • A user named "synth" posted on December 30, 2025: "Bought this hoping to play on my M3 Max MacBook Pro. Doesn't launch via CrossOver or Whisky. Just instant crash. Waste of money until the devs support Mac." Steam Community Discussion (rel="nofollow")
  • Another user, "PixelPioneer," stated on January 5, 2026: "Great game from what I've seen on streams, but zero Mac support. Tried every trick in the book with GPTK – no dice. Status is unplayable. Don't buy if you only have a Mac." Steam Community Discussion (rel="nofollow")

These firsthand accounts are the most reliable data points for Mac compatibility in 2026. They confirm that even technically proficient users with powerful hardware have not found a workaround.

Actionable Tips for Mac Users in 2026

Given the "Unplayable" status, your options are limited but clear:

  1. Do Not Purchase for Immediate Play: As of February 2026, purchasing RETRYS with the intent to play it on any Mac will lead to disappointment. The game is effectively a Windows-only product.
  2. Request Native Support: The most impactful action is to contact the developer, Studio Garage Inc., through their official website or social media channels. Politely expressing demand for a native Apple Silicon Mac port can influence future development plans. The more requests they receive, the higher the priority becomes.
  3. Monitor Compatibility Databases: Bookmark pages for RETRYS on AppleGamingWiki (rel="nofollow") and the CrossOver Compatibility Center (rel="nofollow"). These are where the first successful workarounds or official port announcements will be documented.
  4. Consider Cloud Gaming (GeForce NOW): Check if RETRYS is supported on cloud gaming services like NVIDIA GeForce NOW. If the game is in their library, you could stream it to your Mac with high performance, bypassing local compatibility issues entirely. This is often the best solution for unsupported Windows games on Mac.
  5. Use a Windows Partition/Boot Camp: For Intel Mac users, Boot Camp remains a 100% reliable solution. For Apple Silicon Mac users, using a Windows 11 ARM virtual machine via Parallels or VMWare might work, but performance for games is variable and not guaranteed. No reports exist for RETRYS using this method as of early 2026.

Final 2026 Recommendation

As of February 2026, we cannot recommend RETRYS to any Mac user. The game is categorically unplayable through any standard or readily available method. Your money is better spent on titles with confirmed native Apple Silicon support or robust compatibility via CrossOver/GPTK.

The state for Mac gaming is improving rapidly in 2026, but new, small-scale indie releases like RETRYS often lag behind. The best course of action is to add the game to your Steam wishlist and wait for one of two events: an official Mac port announcement from Studio Garage Inc., or a verified community workaround posted on a trusted compatibility wiki. Until then, RETRYS remains inaccessible to the Mac gaming community.

Performance Tips

Since RETRYS does not currently run on Mac, performance optimization tips are speculative and intended for a scenario where a basic workaround is found in the future.

  • If Using a Compatibility Tool (CrossOver/Whisky): Always install the latest version. Development on these tools is rapid in 2026, and newer versions may add critical support for the APIs RETRYS uses. Run the game in a "bottle" configured for Windows 10 64-bit, as it offers the best balance of compatibility for modern games.
  • Graphics Settings (Hypothetical): Should the game launch, immediately lower all graphics settings to their minimum. Start with resolution, shadow quality, and post-processing effects. The overhead of translation (DX to Metal) is significant, so settings that are "Low" on Windows may require "Medium" or "High" equivalent GPU power on Mac.
  • System Optimization: Ensure you are running the latest version of macOS Sonoma (or later). Apple's Game Porting Toolkit updates are often tied to macOS updates. Close all unnecessary background applications before launching your compatibility tool to free up maximum RAM and CPU cycles for the translation process.
  • Thermal Management: MacBooks, especially, can thermal throttle during intensive gaming via translation layers. Use the game in a cool environment, ensure vents are unobstructed, and consider using a laptop cooling pad. For desktop Macs like the Mac Studio, ensure proper airflow around the device.
  • Monitor via Activity Monitor: If the game runs but poorly, use Activity Monitor to see if "Windows" (the process running in your bottle) is using excessive CPU. This can indicate the translation layer is struggling, confirming a fundamental compatibility issue rather than a graphics setting problem.
Last updated: 2026-01-25

DoesItMac — Independent Compatibility Database. Not affiliated with Apple Inc.