WiZmans World Re;Try on Mac in 2026
As of February 2026, WiZmans World Re;Try, the enhanced remake of the classic PlayStation puzzle-platformer, is playable on Apple Silicon Macs via Rosetta 2. There is no native ARM64 (Apple Silicon) macOS version available. The game is officially distributed for Windows PC, primarily through digital storefronts like Steam. For Mac users, this means the path to playability requires leveraging Apple's translation layer, which, for this title, provides a highly functional and stable experience.
How to Get It Running on Mac
To run WiZmans World Re;Try on your M-series Mac, you must purchase and install the Windows version through a compatibility layer. The primary and most straightforward method is to use Apple's Game Porting Toolkit (GPTk) or a front-end application like Whisky, which simplifies its use. These tools create a Windows-compatible environment (based on Wine) that, when combined with Rosetta 2, allows the x86_64 Windows game binary to execute. The process is more streamlined than using full virtualization software (like Parallels) and offers near-native performance. Installation via CrossOver, another commercial Wine-based solution, is also viable and may offer a slightly more polished user interface for management.
Performance Expectations on Apple Silicon
Performance on M1, M2, M3, and M4 Macs is excellent. WiZmans World Re;Try is not a graphically demanding title by modern standards, and its 2.5D art style is well within the capabilities of even base-model Apple Silicon chips. Users can expect a locked 60 frames per second at the game's maximum resolution on virtually all Apple Silicon Macs, including those with the base M1 chip.
The Rosetta 2 translation overhead is negligible for this game. The combination of efficient translation and the game's modest system requirements results in a smooth, stutter-free experience. There are no known game-breaking bugs or crashes specific to the Apple Silicon/Rosetta 2 environment. Performance is so consistent that it is functionally indistinguishable from running on a native Windows PC with equivalent hardware.
Comparison to Windows and Console Versions
The Mac experience through Rosetta 2 and GPTk/Whisky is on par with the Windows version in terms of core gameplay, visual fidelity, and stability. All game features, including the updated HD graphics, new arranged soundtrack, and additional gameplay modes, are fully accessible.
When compared to the original PlayStation console version or the Re;Try release on modern consoles (PlayStation, Nintendo Switch), the Mac version holds its own. The primary difference lies in the input method; while controllers are fully supported and recommended, the Mac setup involves an extra software layer. There is no functional difference in the game content itself. The Mac version does not suffer from the emulation lag or scaling issues that might affect playing the original PS1 game through an emulator.
Workarounds and Tips
While the game runs well out of the box, ensuring the latest versions of your compatibility software (GPTk, Whisky, or CrossOver) is crucial for the best experience. Always use a gamepad or controller for authentic play; Bluetooth connectivity with PlayStation, Xbox, or Nintendo Switch Pro controllers is seamless on macOS. It is not recommended to use virtualization software like Parallels Desktop for this game, as it introduces unnecessary performance overhead for a title that runs flawlessly through the more efficient Wine/Rosetta 2 pipeline. The only minor "workaround" is the initial one-time setup of a compatibility layer, which has become a standard and well-documented process for Mac gamers in 2026.